So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.Share Share Tweet Share Share Share Email Sorry about that.īut so far we've not found a way to streamline our review output - there's basically too much of it. With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Limiting each move to thirty seconds made positioned my Worm correctly or getting the trajectory on a shot even more tense.įamily Video Game Age Ratings | Home | About | Radio shows | Columnists | Competitions | Contact Worms 2 is addictive because it manages to combine both the instant gratification of killing your enemy, with a sense of achievement for thinking through the subsequent defensive problems your attack may create. The next thing we knew it was midnight and Worms had eaten away our evening. We spent hours locked in a war of attrition, with neither of us weakening or indeed tiring of the fun we were having. In multiplayer you stand a better chance of survival and I think this added to my enjoyment. So much so that she enjoyed mimicking them when I managed to blow myself up: "Stupid!" was the cry from both the Worms and my girlfriend. I think it was the voices she liked best, the Worms chatter in cute, high-pitched tones that are rather funny. Unlike Wii-Sports or SingStar, Worms may be too complex and silly to involve your Mum in - although my partner took to the game with worrying ease. I recalled long hours of sitting up with friends playing the original and am pleased to say that Worms 2 can still give you the same satisfying glow of nuking a loved one's army. Where Worms is most rewarding however is in the Theatre of Cruelty multiplayer mode. I think it was the voices she liked best, the Worms chatter in cute, high-pitched tones. It rewarded my inventive and positive thinking and I felt validated by that. I found myself constantly going back and trying new tactics, because the game responds to that type of creativity. That frustration didn't turn to anger though. However, during the Campaign mode I hit the wall a couple of times - frustrating hours of working out the best strategy to take down my opponents, when every missile they delivered was frighteningly accurate and my forces were destroyed with ease. It occurred to me this was one of gaming's few acceptable representations of suicide bombing. Willingly they laid down their lives for me, blowing themselves up, as well as the enemy. My team, Hell's Rejects, composed of Compo, Clegg, Foggy and Derek, were to become my best friends across the 35 missions that constitute the Campaign mode. It's hard not to feel attached to your team of worms. I was soon lost in the classic Worms buzz that comes from puzzle solving and wiping out the enemy. Worms 2 however, quickly overcomes any feelings of Proustian displacement. Now, feeling nostalgia is often pleasurable, but can sometimes overwhelm your sense of enjoyment about playing the game itself, for example, when I downloaded The Secret of Monkey Island to my iPhone last year I spent a long time switching between the updated and original graphics simply for the effect of being transported back to a time far away in my past, rather than concentrating on the game's challenges. In my mind's game catalogue Worms sat somewhere between James Pond, Lemmings and Cannon Fodder as examples of bright cartoon games that were designed to make the most of the Amiga's graphical capabilities. Upon downloading Worms 2 I found myself suddenly feeling very nostalgic indeed. It's a fun, colourful affair that brings simple, addictive joy to your Game Library. Worms 2: Armageddon, considered by many to be the best of Team 17's turn-based blaster series, has arrived on Xbox Live Arcade as a budget download. The tension is then wonderfully relieved by the insane stars of the show - the soft squishy pink megadriles. Worms 2 Armageddon XBLA combines time limited decisions with careful planning to create a game on a knife edge.
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